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Fists of Fire

By on Nov 10, 2014 in Game Design, Inspiration, Settings | 0 comments

Fists of Fire

Dark Dungeons and the D&D Scare

By on Oct 26, 2014 in Food For Thought, Game Design | 0 comments

Dark Dungeons and the D&D Scare

Boys, Girls and D&D

By on Oct 22, 2014 in Food For Thought, Game Design | 0 comments

Boys, Girls and D&D

Artrex The Foul

By on Oct 19, 2014 in Game Design, NPCs, Pathfinder | 0 comments

I’ve recently begun working on series of NPCs for a project. First up is Artrex, an undine druid. A creature born of water, she protects the primal swamps of the Black River delta. Always accompanied by FellGnaw, a massive Spinosaurus, Artrex is not afraid to respond to perceived threats with violence.

Gauntlets of Redemption, Second Draft

By on Oct 14, 2014 in Game Design, Magic Items, Pathfinder | 0 comments

This entry is part 4 of 4 in the series: Schooled by SKR

Last Thursday, I received my first round of feedback from Sean K. Reynolds. Though Sean’s notes taught me a lot, I struggled with two issues. See how i solved both problems and check out the second draft.

Gauntlets of Redemption, SKR’s Notes

By on Oct 11, 2014 in Game Design, Magic Items, Pathfinder | 0 comments

This entry is part 3 of 4 in the series: Schooled by SKR

Yesterday, I received my first round of design feedback from Sean K. Reynolds (SKR). Before I share Sean’s notes, I have some thoughts on Editors, which might prove helpful to the reader.