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Artrex The Foul

By on Oct 19, 2014 in Game Design, NPCs, Pathfinder | 0 comments

I’ve recently begun working on series of NPCs for a project. First up is Artrex, an undine druid. A creature born of water, she protects the primal swamps of the Black River delta. Always accompanied by FellGnaw, a massive Spinosaurus, Artrex is not afraid to respond to perceived threats with violence.

Gauntlets of Redemption, Second Draft

By on Oct 14, 2014 in Game Design, Magic Items, Pathfinder | 0 comments

This entry is part 4 of 4 in the series: Schooled by SKR

Last Thursday, I received my first round of feedback from Sean K. Reynolds. Though Sean’s notes taught me a lot, I struggled with two issues. See how i solved both problems and check out the second draft.

Gauntlets of Redemption, SKR’s Notes

By on Oct 11, 2014 in Game Design, Magic Items, Pathfinder | 0 comments

This entry is part 3 of 4 in the series: Schooled by SKR

Yesterday, I received my first round of design feedback from Sean K. Reynolds (SKR). Before I share Sean’s notes, I have some thoughts on Editors, which might prove helpful to the reader.

The Gossamer Guardian, First Draft

By on Oct 3, 2014 in Bestiary, Game Design, Pathfinder | 0 comments

This entry is part 2 of 4 in the series: Schooled by SKR

My first monster design for the Pathfinder RPG, the Gossamer Guardian is a friend to those with true hearts but weak flesh. After death, she lingers behind to protect her charges from those that would do them harm.

Gauntlets of Redemption, First Draft

By on Sep 18, 2014 in Game Design, Magic Items, Pathfinder | 0 comments

This entry is part 1 of 4 in the series: Schooled by SKR

I am taking an RPG design class with Sean K. Reynolds. As I go through the class, I’ll post my drafts and revisions so folks can watch the process.

First up, my Wondrous Item: Gauntlets of Redemption.

APL and Fair Fights

By on Apr 26, 2014 in Game Design, Pathfinder | 0 comments

APL and Fair Fights